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HomeMy WebLinkAboutCapstone Proposal Zero to Sixty COMBINED PROPOSAL Molly Costello and Sophie Young Anticipated Roles Molly and Sophie will share responsibilities at the beginning of the project, and as resources are evaluated there will be decisions on how to divide the labor, as the scope of the project is variable at the moment. Preferred Project Advisor: Daniel Fine Artistic Statement 1. What is the artform? Durational video and sound content presented alongside physical artifacts ; an installation piece taking place within the body of a broken/destroyed car (or a deconstructed portrayal of a car depending on resources) 2. Overview: Family-style home video/collage video content telling the story of an unexpected car crash will be projected onto the windows and body of the car, and an accompanying soundscape will play throughout the audience interaction with the car. The car will contain physical artifacts, time-capsule vibe mementos that might have been in a real car, that can be interacted with and help convey the story. 3. Conceptual issues and concerns reflected in your work? The conceptual issues and concerns addressed by this work will be the brevity and unexpectedness of life, and how quickly it can be taken from us. Themes will revolve on cherishing what you have while you can, and not taking your life for granted. 4. How will you use the technology? Found and/or created video content will be projected onto the body and windows of the car. A soundscape will be presented alongside video content. 5. Details a. Why you want to create the work, historic overview of such creative works or your overall vision: The idea for this work originated from an idea for a highly localized sound-based installation taking place within a car/representation of a car. The original idea didn’t have a specific motivation behind it, that came later during the proposal process. Throughout the proposal process, the project became less about storytelling through localized sound, and more about conveying the feeling of a life changed or taken suddenly. b. What you expect from your audience and how they will react. Hopefully the audience will enjoy the physicality of being able to sit in the space and rifle through the provided items while taking in the video and audio content. Hopefully the audience will leave the experience with an increased awareness of the brevity of life and more appreciation for their own. c. How this current work relates to your previous work, if any. This current work is tangentially related to past works of Molly’s, touching on similar themes of the ways that life can be suddenly changed or taken, and encouraging the appreciation of what you have. d. Where this work fits in with current contemporary art and technology. This work fits in with contemporary art and technology because it combines the mediums of video editing, projection mapping, auditory storytelling, and physical media to interact with. e. How this work fits in with the history of this type of art practice. This work takes inspiration from several different types of art practice, including video projection mapped to objects and interactions with physical media. While we were unable to find examples of this kind of presentation in art, there’s no doubt it’s not the first of its kind. f. Any artists or concepts that you have been influenced by? Escape rooms: having a space so detailed and built out in the world of a story for the audience to touch and interact with. Mock Car Crash: High school safe driving PSA event performed by the drama club where performers would act out as though a violent car crash had just taken place. EMS and police were also involved and would interact with performers . The idea of the freezing of time right before/after a tragedy: • Motorcycle short video • Speeding PSA - Thailand • Dance Moms - "The Last Text" Research Materials • Mock Car Crash • Motorcycle short video • Speeding PSA - Thailand • Dance Moms - "The Last Text" • Pinterest Board The People: We do not plan to have anyone collaborate with us artistically, but we may bring on collaborators depending on the resources available and what we need to install the car/deconstructed car. Feasibility 1. What resources do you already have? We have laptops with the Adobe Suite and editing softwares for the content creation steps of our process. 2. What resources do you need? We need access to 2-4 projectors. We could make the project work with 2 projectors if needed based on resources available. We need an additional laptop capable of running projections and audio through Isadora. We need access to at least 2 speakers, ideally Bluetooth. If we cannot access these through the university’s resources, we have a couple of outsourcing possibilities. We need projection material that we could cut and attach to the car or car parts. Additional cabling as necessary. 3. Does your project require additional resources? The primary outside resource we would need for this project is a car (or just the shell of a car). Based on what we can source, we will decide whether the project can be done using a real car or if it is better presented as a deconstruction of a car. We plan to attempt to source a car and/or various car parts from local junkyards. Will also source physical media to include in the space for audience members to interact with. We also need to find a space where we can keep the car to work on it for several months. We have a list of potential places, and based on where we can keep the car and present the piece, we will decide whether or not to move forward with sourcing a real car. This location would need to have power, be out of the way of the public, and have enough space surrounding the car that we can project onto the body. Possible locations if using a real car: ▪ Riverside theatre outdoor venue ▪ City Park gazebo ▪ Sophie’s garage ▪ Rentable storage area Possible locations for deconstructed car: ▪ Empty gallery space in PAX ▪ VR Room The special sauce: Why is this project so special? Why does the world need it? What will we gain by this project being made? . This project is special because it combines the use of digital media/video with sound design and physical space/media. By requiring the audience to interact with the physical space of the car, where a tragic event has supposedly taken place, and presenting them with visual, aural, and physical media, we endeavor to create an intimate experience that leaves the audience with a new sense of appreciation for their life. Following the events of this past semester, where a former University of Iowa student passed away suddenly in a car crash, the both of us have a new understanding of the ways life can change suddenly and without warning. The purpose of this project is to impart that understanding onto others, without the firsthand experience of loss.